Robert rich 2caudio aether
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I did take a few classes on an elective basis with the Music Industry program at USC, and I did have a general education freshman class on Ethno-Musicology taught by a professor who had come from Yale and taught the graduate early music and Baroque classes.
#ROBERT RICH 2CAUDIO AETHER FREE#
I was accepted to USC for computer science, but I switched majors before classes started to go through the prestigious Entrepreneur program because a) I always knew I wanted to have my own company and could hire people with higher technical pedigrees than my own as necessary, and b) I wanted to have enough free time to score student films to practice my passion of film scoring. I have an undergraduate degree from the University Of Southern California in Los Angeles, where I completed the Marshall School of Business administration and the Lloyd Grief Entrepreneur program in three years while on academic scholarship. Thus, by practicing purely human creative acts once in a while, one can gain a critical perspective on the proper hierarchy of needs within musical creativity and product development.
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Technology is designed to serve humanity, not the other way around. I go very deep into the trenches of technology very often, and do so with vigor and passion, but the motivation for this is to discover new ways to tell powerful stories. Technologies come and go, but the human narrative remains. This is what matters most to people in the long run. I am ultimately interested in telling effective emotional stories and exploring what it means to be human. I find it is necessary to remain balanced, and sometimes when we become out of balance, it can be good to go back to our first passions and do something purely human. However, I just as thoroughly, if not more thoroughly, enjoy making music. Yes, I thoroughly enjoy highly technical things, and I am proud to say I love mathematics and geeking-out deep in DSP research in pursuit of developing never-before-heard, futuristic sounds.
#ROBERT RICH 2CAUDIO AETHER SOFTWARE#
Ambient music, electronic music, dance music, scoring, sound-design, and eventually DSP and software development all followed directly from my desire as a composer to improve my craft. Piano composition and performance are true passions of mine – first loves, if you will.
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I could not afford a synthesizer at the time, so I resolved to teach myself piano to begin with. I started my journey into music via an interest in ambient music and film scoring in my mid teenage years - around 14. It takes a certain iron will, some might stay bordering on obstinacy, but if you have this, and believe in yourself, and refuse to accept no for an answer, pretty much anything is obtainable. With enough determination and obsession, I truly believe a reasonably gifted individual can make meaningful historical contributions to his field within 5 to 10 years of deeply focused effort and sacrifice of blood, sweat, and tears. I am for the most part self-taught in all of these areas, and I am a big believer in self-directed learning. Musical background? Did you study anywhere, and if so, with whom? Technical background? Where did you learn your digital craft? Which came first (if any) the music or the tech?Īndrew Souter: I have no formal education in music composition, performance, sound-design, DSP, computer science, advanced mathematics, or other related discipline. SoundBytes: Tell us a bit about your background. His music is available on his Soundcloud site:Īndrew is pictured right, working on Kaleidoscope somewhere in the Gulf of Finland between Saint Petersburg and Helsinki in August of 2014. Andrew is also a composer, and a pianist. They have just released their newest product, Kaleidoscope, which is a radical reinvention of several sound synthesis techniques.
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SoundBytes interviews Andrew Souter of 2CAudio which developed the algorithmic reverb products Aether, Breeze, and B2, and most recently has introduced the highly innovative synthesis software Kaleidoscope.Īndrew Souter is the cofounder of 2CAudio, producer of such algorithmic reverb products as Breeze, B2, and Aether.